The Nebakov Fortress, its surroundings and interiors, was one of the first more complex responsibilities I got to do during the development of KCD2. Together with Jonáš Zavacký and Tomáš Svojša, we pushed it through several iterations and gameplay stages to the final state and through optimalisation and bugfixing.
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Created in collaboration with:
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Conept Art:Jonáš Zavacký
https://www.artstation.com/jonaszavacky
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3D Art: Tomáš Svojša & Robert Benák
https://www.artstation.com/svojto
https://www.artstation.com/robertbenk
Lead Environment Artist: Martin Kozák
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Art Director: Viktor Höschl
https://www.artstation.com/hiddeo