I worked on Nebakov from its early development through multiple iterations to the final polish and bug-fixing stage. The region features a variety of biomes, including dense forests, open meadows, sandstone cliffs, and swamps, all surrounding the central Nebakov Lake. I especially love crafting the natural environments! :)
Created in collaboration with:
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Conept Art:Jonáš Zavacký, Antonin Kolman
https://www.artstation.com/jonaszavacky
https://www.artstation.com/kolman
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Lead Environment Artist: Martin Kozák
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Art Director: Viktor Höschl
https://www.artstation.com/hiddeo