Nebakov Nature - Kingdom Come: Deliverance II

I worked on Nebakov from its early development through multiple iterations to the final polish and bug-fixing stage. The region features a variety of biomes, including dense forests, open meadows, sandstone cliffs, and swamps, all surrounding the central Nebakov Lake. I especially love crafting the natural environments! :)

Created in collaboration with:

Conept Art:Jonáš Zavacký, Antonin Kolman
https://www.artstation.com/jonaszavacky
https://www.artstation.com/kolman

Lead Environment Artist: Martin Kozák

Art Director: Viktor Höschl
https://www.artstation.com/hiddeo

Date
March 20, 2025